@startuml
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!define MATERIAL_MOVE_TO_INBOX(_alias) ENTITY(rectangle,black,move_to_inbox,_alias,MATERIAL MOVE_TO_INBOX)
!define MATERIAL_MOVE_TO_INBOX(_alias, _label) ENTITY(rectangle,black,move_to_inbox,_label, _alias,MATERIAL MOVE_TO_INBOX)
!define MATERIAL_MOVE_TO_INBOX(_alias, _label, _shape) ENTITY(_shape,black,move_to_inbox,_label, _alias,MATERIAL MOVE_TO_INBOX)
!define MATERIAL_MOVE_TO_INBOX(_alias, _label, _shape, _color) ENTITY(_shape,_color,move_to_inbox,_label, _alias,MATERIAL MOVE_TO_INBOX)
skinparam folderBackgroundColor<<MATERIAL MOVE_TO_INBOX>> White
@enduml